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Troubleshooting — разлика између измена

Извор: Board Game Arena
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Check the game log. Usually your state does not define the action you trying to perform in 'possibeactions' array.
Check the game log. Usually your state does not define the action you trying to perform in 'possibeactions' array.


=== Unexpected error: This transition (playerTurn) is impossible at this state (42)
=== Unexpected error: This transition (playerTurn) is impossible at this state (42) ===


This is pretty self explanatory. Function nextState() takes transition name not a state name, so you probably did not
This is pretty self explanatory. Function nextState() takes transition name not a state name, so you probably did not

Верзија на датум 18. јун 2016. у 22:35

Describing common errors which is hard to understand and debug

Game does not start at all

Undefined offset: 0 in table/table.game.php on line 830

You are likely calling self::getActivePlayerName () during setupNewGame()

Unexpected error: Wrong formatted data from BGA gameserver 1 (method: createGame): ...

This is generic message usually followed by exact position in your source code, and usually its syntax error in one of yours php script

Predefined server errors

Unexpected final state XX

The action function does not transition to any state, i.e.

 selectField($field) {
   self::checkAction ( 'selectField' );
   if ($field!=0) $this->gamestate->nextState ( 'next' );
 }

Here if $field is 0 there is no transition

This game action is impossible right now

Check the game log. Usually your state does not define the action you trying to perform in 'possibeactions' array.

Unexpected error: This transition (playerTurn) is impossible at this state (42)

This is pretty self explanatory. Function nextState() takes transition name not a state name, so you probably did not define this transition that the given state

Game interface hangs during reload

Showing "Application Loading..."

Javascript error: During pageload undefined no_stack_avail Script:

This error usually has no useful data, but it means you called somes API that require a callback and did not define callback function, i.e in dojo.connect, this.connectClass, dojo.subscribe, etc

     this.connectClass('field', 'onclick', 'onField'); // <-- onField is not defined