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Gamehelpsecretmoon — разлика између измена

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Нема описа измене
(grammar + specifics)
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There a two factions in Secret Moon (three when played with the thief).  
There a two factions in Secret Moon (three when played with the thief).  


'''Minister''' and '''guards''': their goal is it to either capture the princess or reveal both princess and wanderer.  
'''Minister''' and '''Guards''': their goal is to either capture the princess or reveal both the princess and wanderer.  


'''Princess''', '''wanderer''' and '''priestess'''. They win if the minister is captured or if princess and/or wanderer stay hidden until the end.
'''Princess''', '''Wanderer''' and '''Priestess'''. They win if the minister is captured or if the princess and/or wanderer stay hidden until the end.




One match goes over three rounds, during each round there are the following actions available:
One match goes over three rounds, during each round the following actions are available:


'''Inspect''': look secretly at a character card.
'''Inspect''': secretly look at another player's character card.


'''Inquire''': ask "Who goes there?" to another player. This will give a clue about this player's identity.
'''Inquire''': ask "Who goes there?" to another player. This will give a clue about this player's identity.
The princess and the wanderer will answer "..." when asked about their identity, while priestess and guards will answer "It's just me." The minister answers "You fool! I'm the Minister!"
The princess and the wanderer will answer "..." when asked about their identity, while the priestess and guards will answer "It's just me." The minister answers "You fool! I'm the Minister!"


'''Accuse''': guess character card and reveal it (if incorrect, reveal your own). '''Note''': when ''guard'' is revealed, he's automatically captured.
'''Accuse''': guess a character card and reveal it (if incorrect, reveal your own). '''Note''': when the ''guard'' is revealed, he's automatically captured.


'''Protect''': defend someone or yourself (unavailable during round 3).
'''Protect''': defend someone or yourself (unavailable during round 3).


'''Disrupt''': force another player to pass his/her turn (in exchange, you are captured).
'''Disrupt''': force another player to discard his/her turn (in exchange, you are captured).


'''Capture''': "capture" a player with a revealed character ('''unavailable''' against ''guards'').
'''Capture''': "capture" a player with a revealed character ('''unavailable''' against ''guards'').
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'''Thief''': The thief is an optional third faction. He tries to avoid being captured until the end. The Thief cannot protect himself.
'''Thief''': The thief is an optional third faction. He tries to avoid being captured until the end. The Thief cannot protect himself nor can he use '''capture'''.


When inquired about his identity, he can choose to answer like the princess or the minister. The thief wins alone if he is not captured by the end of the game. For example: the princess gets captured, but the thief is still alive. The thief wins and is the only one to receive 1 point.
When inquired about his identity, he can choose to answer like the princess or the minister. The thief wins alone if he is not captured by the end of the game. For example: the princess gets captured, but the thief is still alive. The thief wins and is the only one to receive a victory point.

Верзија на датум 27. јун 2017. у 14:04

Тхере а тwо фацтионс ин Сецрет Моон (тхрее wхен плаyед wитх тхе тхиеф).

Министер анд Гуардс: тхеир гоал ис то еитхер цаптуре тхе принцесс ор ревеал ботх тхе принцесс анд wандерер.

Принцесс, Wандерер анд Приестесс. Тхеy wин иф тхе министер ис цаптуред ор иф тхе принцесс анд/ор wандерер стаy хидден унтил тхе енд.


Оне матцх гоес овер тхрее роундс, дуринг еацх роунд тхе фоллоwинг ацтионс аре аваилабле:

Инспецт: сецретлy лоок ат анотхер плаyер'с цхарацтер цард.

Инqуире: аск "Wхо гоес тхере?" то анотхер плаyер. Тхис wилл гиве а цлуе абоут тхис плаyер'с идентитy. Тхе принцесс анд тхе wандерер wилл ансwер "..." wхен аскед абоут тхеир идентитy, wхиле тхе приестесс анд гуардс wилл ансwер "Ит'с јуст ме." Тхе министер ансwерс "Yоу фоол! I'м тхе Министер!"

Аццусе: гуесс а цхарацтер цард анд ревеал ит (иф инцоррецт, ревеал yоур оwн). Ноте: wхен тхе гуард ис ревеалед, хе'с аутоматицаллy цаптуред.

Протецт: дефенд сомеоне ор yоурселф (унаваилабле дуринг роунд 3).

Дисрупт: форце анотхер плаyер то дисцард хис/хер турн (ин еxцханге, yоу аре цаптуред).

Цаптуре: "цаптуре" а плаyер wитх а ревеалед цхарацтер (унаваилабле агаинст гуардс).

Пасс: цхоосе а дисцардед турн ордер цард анд таке ит (фор тхе неxт роунд).


Тхиеф: Тхе тхиеф ис ан оптионал тхирд фацтион. Хе триес то авоид беинг цаптуред унтил тхе енд. Тхе Тхиеф цаннот протецт химселф нор цан хе усе цаптуре.

Wхен инqуиред абоут хис идентитy, хе цан цхоосе то ансwер лике тхе принцесс ор тхе министер. Тхе тхиеф wинс алоне иф хе ис нот цаптуред бy тхе енд оф тхе гаме. Фор еxампле: тхе принцесс гетс цаптуред, бут тхе тхиеф ис стилл аливе. Тхе тхиеф wинс анд ис тхе онлy оне то рецеиве а вицторy поинт.