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(Created page with "== Goal of the game == Visiting as many cities as possible in Elfenland over 4 rounds. At the end of the 4th round, the player who collected the most Town Pieces wins. == R...")
 
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Ред 3: Ред 3:
Visiting as many cities as possible in Elfenland over 4 rounds.
Visiting as many cities as possible in Elfenland over 4 rounds.


At the end of the 4th round, the player who collected the most Town Pieces wins.
At the end of the 4th round, the player who collected the most Town Pieces wins. Any players having an equal number of Town Pieces are ranked by remaining cards (the more the better).
 
We advise you to play with at least 3 players to best enjoy the game (4 or 5 is even better). A lot of the fun comes from using the Transportation Counters set by other players to optimise one's travels, so the more the merrier!


== Round overview ==
== Round overview ==
Ред 10: Ред 12:


# Each player fills his hand up to 8 cards and gets a secret Transportation Counter.
# Each player fills his hand up to 8 cards and gets a secret Transportation Counter.
# One after another, each player chooses a Transportation Counter from the 5 visible or drawn from the facedown stack, until each player took 3.
# One after another, each player chooses a Transportation Counter from the 5 visible or draws from the facedown stack, until each player has taken 3.
# One after another, each player chooses must plan a travel road by laying a Transportation Counter matching the terrain of the chosen road. This phase goes on until each player has passed consecutively. Each player also owns an Obstacle that he can lay down on a Transportation Counter to up the cost of traveling on this road from 1 card.
# One after another, each player must plan a travel route by laying a Transportation Counter matching the terrain of the chosen road. This phase goes on until each player has passed consecutively. Each player also owns an Obstacle that he can lay down on a Transportation Counter to increase the cost of travel by an addtional card.
# One after another, each player is going to travel from town to town. The current position of a player is shown by the Elf Boot of his color, initially set on the biggest town, Elvenhold.
# One after another, each player travels from town to town. The current position of a player is indicated by the Elf Boot of his color, initially set on the biggest town, Elvenhold.
 
At the end of the round, a player can keep a maximum of 4 cards in hand, and keeps only 1 Transportation counter.


== Travel rules ==
== Travel rules ==
Ред 19: Ред 23:
* on the roads on which a Transportation Counter has been set
* on the roads on which a Transportation Counter has been set
* on the rivers
* on the rivers
* on the lakes.
* on the lakes


To travel on a road, a river or a lake, the player needs to pay with the cards in hands the cost matching the terrain of the road and the means of transport used.
To travel on a road, a river or a lake, the player needs to pay with the cards in hand the cost matching the terrain of the road and the means of transport used.


For example, if the Transportation Counter 'Magic Cloud' has been set on a mountain road, one can travel with just one 'Magic Cloud' card. But if it has been set on a forest or plain road, one needs to pay 2 'Magic Cloud' cards to pass (NB: the 'Magic Cloud' Transportation Counter cannot be used to travel in the desert, as it's too hot for a Cloud over there).
For example, if the Transportation Counter 'Magic Cloud' has been set on a mountain road, one can travel with just one 'Magic Cloud' card. But if it has been set on a forest or plain road, one needs to pay 2 'Magic Cloud' cards to pass (Note: the 'Magic Cloud' Transportation Counter cannot be placed in the desert, as it's too hot for a Cloud there).


Also :
Also :
* To travel a river, you need only 1 'Raft' card to go downriver, but you need 2 to go upriver (look for the small arrows).
* To travel a river, you need only 1 'Raft' card to go downriver, but you need 2 to go upriver (look for the small arrow pointing downriver).
* To cross a lake, you need to pay two 'Raft' cards.
* To cross a lake, you need to pay two 'Raft' cards.
* If an Obstacle has been set on a road, you need to pay 1 more card of the appropriate type.
* If an Obstacle has been set on a road, you need to pay 1 more card of the appropriate type.
* If you don't have the appropriate cards to travel on a road, you can still pass using a 'Caravan', by paying 3 cards of any type (4 cards if there is an Obstacle on the road).
* If you don't have the appropriate cards to travel on a road, you can still pass using a 'Caravan', by paying 3 cards of any type (4 cards if there is an Obstacle on the road). The cards may be any combination of transportation types. 


== Variant ==
== Variant ==
Ред 37: Ред 41:
If he doesn't manage to get there, he'll lose as many points as the remaining distance he has to travel to get there.
If he doesn't manage to get there, he'll lose as many points as the remaining distance he has to travel to get there.


This variant gives more tactic depth to the game, as you have to plan each round to the best to get the most Town Pieces while making sure to be able to get to your hometown at the end of the game.
This variant gives more tactical depth to the game, as you have to plan each round to the best to get the most Town Pieces while making sure to be able to get to your hometown at the end of the game.




'''Have a good game!'''
'''Have a good game!'''

Тренутна верзија на датум 11. фебруар 2017. у 01:06

Гоал оф тхе гаме

Виситинг ас манy цитиес ас поссибле ин Елфенланд овер 4 роундс.

Ат тхе енд оф тхе 4тх роунд, тхе плаyер wхо цоллецтед тхе мост Тоwн Пиецес wинс. Анy плаyерс хавинг ан еqуал нумбер оф Тоwн Пиецес аре ранкед бy ремаининг цардс (тхе море тхе беттер).

Wе адвисе yоу то плаy wитх ат леаст 3 плаyерс то бест ењоy тхе гаме (4 ор 5 ис евен беттер). А лот оф тхе фун цомес фром усинг тхе Транспортатион Цоунтерс сет бy отхер плаyерс то оптимисе оне'с травелс, со тхе море тхе мерриер!

Роунд овервиеw

А роунд ис сплит инто пхасес:

  1. Еацх плаyер филлс хис ханд уп то 8 цардс анд гетс а сецрет Транспортатион Цоунтер.
  2. Оне афтер анотхер, еацх плаyер цхоосес а Транспортатион Цоунтер фром тхе 5 висибле ор драwс фром тхе фацедоwн стацк, унтил еацх плаyер хас такен 3.
  3. Оне афтер анотхер, еацх плаyер муст план а травел роуте бy лаyинг а Транспортатион Цоунтер матцхинг тхе терраин оф тхе цхосен роад. Тхис пхасе гоес он унтил еацх плаyер хас пассед цонсецутивелy. Еацх плаyер алсо оwнс ан Обстацле тхат хе цан лаy доwн он а Транспортатион Цоунтер то инцреасе тхе цост оф травел бy ан аддтионал цард.
  4. Оне афтер анотхер, еацх плаyер травелс фром тоwн то тоwн. Тхе цуррент поситион оф а плаyер ис индицатед бy тхе Елф Боот оф хис цолор, инитиаллy сет он тхе биггест тоwн, Елвенхолд.

Ат тхе енд оф тхе роунд, а плаyер цан кееп а маxимум оф 4 цардс ин ханд, анд кеепс онлy 1 Транспортатион цоунтер.

Травел рулес

Плаyерс цан травел :

  • он тхе роадс он wхицх а Транспортатион Цоунтер хас беен сет
  • он тхе риверс
  • он тхе лакес

То травел он а роад, а ривер ор а лаке, тхе плаyер неедс то паy wитх тхе цардс ин ханд тхе цост матцхинг тхе терраин оф тхе роад анд тхе меанс оф транспорт усед.

Фор еxампле, иф тхе Транспортатион Цоунтер 'Магиц Цлоуд' хас беен сет он а моунтаин роад, оне цан травел wитх јуст оне 'Магиц Цлоуд' цард. Бут иф ит хас беен сет он а форест ор плаин роад, оне неедс то паy 2 'Магиц Цлоуд' цардс то пасс (Ноте: тхе 'Магиц Цлоуд' Транспортатион Цоунтер цаннот бе плацед ин тхе десерт, ас ит'с тоо хот фор а Цлоуд тхере).

Алсо :

  • То травел а ривер, yоу неед онлy 1 'Рафт' цард то го доwнривер, бут yоу неед 2 то го упривер (лоок фор тхе смалл арроw поинтинг доwнривер).
  • То цросс а лаке, yоу неед то паy тwо 'Рафт' цардс.
  • Иф ан Обстацле хас беен сет он а роад, yоу неед то паy 1 море цард оф тхе аппроприате тyпе.
  • Иф yоу дон'т хаве тхе аппроприате цардс то травел он а роад, yоу цан стилл пасс усинг а 'Цараван', бy паyинг 3 цардс оф анy тyпе (4 цардс иф тхере ис ан Обстацле он тхе роад). Тхе цардс маy бе анy цомбинатион оф транспортатион тyпес.

Вариант

Ин тхе 'Хометоwн' вариант, еацх плаyер гетс а сецрет тоwн цард ат тхе бегиннинг оф тхе гаме, теллинг хим wхицх тоwн хе хас то реацх ат тхе енд оф тхе 4тх роунд.

Иф хе доесн'т манаге то гет тхере, хе'лл лосе ас манy поинтс ас тхе ремаининг дистанце хе хас то травел то гет тхере.

Тхис вариант гивес море тацтицал дептх то тхе гаме, ас yоу хаве то план еацх роунд то тхе бест то гет тхе мост Тоwн Пиецес wхиле макинг суре то бе абле то гет то yоур хометоwн ат тхе енд оф тхе гаме.


Хаве а гоод гаме!